![]() This class will focus on 2 key elements that are critical in product design. Keyshot has it's own built-in exporter that converts CAD geometry into meshes.Fusion 360 software offers powerful tools for creating models and renderings with great attention to detail. If you end up doing tis yourself and then start looking for a tool with more capabilities than the Fusion 360 renderer but better integration than a completely external tool, then Keyshot is your choice. The lack of control over mesh resolution for. All texturing will have to be done in the external software (3DSmax, MoDo, Blender, Cinema 4D). Having said this, export is a one way street, and that is the reason I mentioned that you need to be completely done with the model. fbx and I usually work in Blender / Indigo Renderer. Preserves Assembly structure and instancing. ![]() Does not preserve assembly structure and instancing.No control over resolution of the mesh.Sometimes it takes a while for the export to complete. ![]() Assembly structure and instancing are completely lost, so this can only serve well for single objects, or very small assemblies.This sounds like some esoteric, rarely needed feature but it can make quite a difference in a render! Fast local (on your PC/Computer) exporter.Control over the resolution of the mesh.Then you can export as triangulated meshes only: That is what you need to export from Fusion 360, but be sure to be completely done with the geometry and assembly structure. Any and all of the external software used for rendering works based on meshes.
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