![]() Reviewers lauded its realism, flight instruction, graphics and sense of flight, but some criticized its high system requirements. ![]() Aerobatic pilot Michael Goulian endorsed the game and assisted the team in making it more true to life.įlight Unlimited received positive reviews from critics and was a commercial success its sales exceeded 780,000 copies by 2002. He felt that other flight simulators failed to convey the experience of real flight, and he reacted by coding a simulated atmosphere for Flight Unlimited based on real-time computational fluid dynamics. Project leader Seamus Blackley, a particle physicist and amateur pilot, conceived the game in 1992. It was intended to establish the company as a video game publisher and to compete with flight simulator franchises such as Microsoft Flight Simulator. The instructor teaches basic and advanced techniques, ranging from rudder turns to maneuvers such as the tailslide, Lomcovák and Immelmann turn.įlight Unlimited was the first self-published game released by Looking Glass Technologies. They may fly freely, race through floating rings against a timer or take lessons from a virtual flight instructor. It allows players to pilot reproductions of real-world aircraft and to perform aerobatic maneuvers. Flight Unlimited is a 1995 aerobatic flight simulator video game developed and published by LookingGlass Technologies.
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